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3D Chest (Game Ready)

I decided to try to get more game-modelling practice by making a low-poly chest in blender that can be used in games.

I modelled and sculpted a high poly model in Blender before baking the model into a low poly model.

I then took the model and normal map into Substance Painter and created the wood and metal textures.

I loaded the textures back into blender for the cycles render, and plugged in the materials in Unreal for an in-game render.

I will like edit it further and upload breakdowns in due course

3D Chest (Game Ready)

3D Chest (Game Ready)

In-game unreal render of chest

In-game unreal render of chest